Making robots dance (in simulation)

Hexapod

In this project, we used inverse kinematics (IK) to build simple walking gaits for the hexapod. Furthermore, these walking gaits were combined using a motion graph to create complicated motion trajectories for the robot. Furthermore, we used these gaits along with the target following objective to make robot autonomously move to the target position. We also design pre-specified gaits using motion graph, which allow robot to dance!

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